Scene reconstruction from multi-scale input data
نویسنده
چکیده
Geometry acquisition of real-world objects by means of 3D scanning or stereo reconstruction constitutes a very important and challenging problem in computer vision. 3D scanners and stereo algorithms usually provide geometry from one viewpoint only, and several of the these scans need to be merged into one consistent representation. Scanner data generally has lower noise levels than stereo methods and the scanning scenario is more controlled. In image-based stereo approaches, the aim is to reconstruct the 3D surface of an object solely from multiple photos of the object. In many cases, the stereo geometry is contaminated with noise and outliers, and exhibits large variations in scale. Approaches that fuse such data into one consistent surface must be resilient to such imperfections. In this thesis, we take a closer look at geometry reconstruction using both scanner data and the more challenging image-based scene reconstruction approaches. In particular, this work focuses on the uncontrolled setting where the input images are not constrained, may be taken with di erent camera models, under di erent lighting and weather conditions, and from vastly di erent points of view. A typical dataset contains many views that observe the scene from an overview perspective, and relatively few views capture small details of the geometry. What results from these datasets are surface samples of the scene with vastly di erent resolution. As we will show in this thesis, the multi-resolution, or, “multi-scale” nature of the input is a relevant aspect for surface reconstruction, which has rarely been considered in literature yet. Integrating scale as additional information in the reconstruction process can make a substantial di erence in surface quality. We develop and study two di erent approaches for surface reconstruction that are able to cope with the challenges resulting from uncontrolled images. The rst approach implements surface reconstruction by fusion of depth maps using a multiscale hierarchical signed distance function. The hierarchical representation allows fusion of multi-resolution depth maps without mixing geometric information at incompatible scales, which preserves detail in high-resolution regions. An incomplete octree is constructed by incrementally adding triangulated depth maps to the hierarchy, which leads to scattered samples of the multi-resolution signed distance function. A continuous representation of the scattered data is de ned by constructing a tetrahedral complex, and a nal, highly-adaptive surface is extracted by applying the Marching Tetrahedra algorithm.
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تاریخ انتشار 2015